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Internationalization and localization Test Week this week!

After the highly successful Graphics Test Week last week (thanks to everyone who came out! A full recap will be posted soon), it’s another Test Week this week: this time for internationalization and localization. This is a hugely important area (the majority of Fedora users pick something other than English with a US keyboard layout) […]

It’s Graphics Test Week again

Yup, it’s that time again – Fedora Graphics Test Week! Tuesday is, well, my birthday, but far more importantly, it’s Nouveau Test Day. Wednesday is Radeon Test Day. And finally, Thursday is Intel (graphics) Test Day. Note that those pages are not complete yet – in particular, they still point to the images from the […]

Unity / Poulsbo / important things update

So, here’s the thing. My work on Unity and Poulsbo is entirely voluntary: these are after-school projects. Here’s the other thing: I have a pretty hit-and-miss west coast work ethic. Sometimes you’ll find me working 80-hour weeks on things that really aren’t that important, but at other times, you know, not. Right now is more […]

GNOME 3 Test Day #1 recap

The first GNOME 3 Test Day took place on 2011-02-03 and went very well, thanks a lot to everyone who took the time to help out with testing! Just preparing images for the test day exposed some important bugs to be fixed, and the event itself exposed many more. We had 56 tests run by […]

quick one

we had the GNOME 3 pre-Alpha Test Day. It was awesome. Bastien wrote it up really nicely. I went to bed, finally, and slept for a long time. Today I feel like I need to sleep a lot more and I’m going snowboarding for the first time ever tomorrow morning (I stress ‘morning’). I sure […]

FUDCon: days 1.5 to 3, and the aftermath

Finishing off my FUDCon Tempe write-up. So the second half of day 2, and all of day 3, were hackfests. I was a bit disappointed that we weren’t given an opportunity to pitch the hackfests; I remember this being the setup for Toronto and Zurich, and it worked well. You could put a face to […]